Follow-on from Evan's talk: WSLg (graphics!)

I see that MS's WSL preview release that came out today now has graphics support via Wayland. It's got some clever stuff behind it, and is explained here: WSLg Architecture | Windows Command Line — https://devblogs.microsoft.com/commandline/wslg-architecture/ Accelerated graphics and a built-in Pulse Audio server. Rather nicely done. cheers, Stewart

On Wed, 21 Apr 2021 at 19:00, Stewart C. Russell via talk <talk@gtalug.org> wrote:
I see that MS's WSL preview release that came out today now has graphics support via Wayland. It's got some clever stuff behind it, and is explained here:
WSLg Architecture | Windows Command Line — https://devblogs.microsoft.com/commandline/wslg-architecture/
Accelerated graphics and a built-in Pulse Audio server. Rather nicely done.
Oh lord. If anyone recalls my talk, one of the reasons I went to Windows and WSL was to get AWAY from Pulse Audio! :-) - Evan

On 2021-04-21 7:45 p.m., Evan Leibovitch wrote:
If anyone recalls my talk, one of the reasons I went to Windows and WSL was to get AWAY from Pulse Audio! :-)
I do remember your talk. But this Pulse Audio server will likely work, because you can't mess with it in any meaningful way.
participants (2)
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Evan Leibovitch
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Stewart C. Russell